This was hard for me. I got really nervous about it, and was specially challenging find a proper time to finish it.
I choose opening screen of Sonic The Hedgehog, from 1991. This was one of my first games, or the very first have memories about it. I first played at my cousins house on a Mega Drive:

As obvious the original resolution is… different. And a lot changed since those time. This character was heavily used in many, many games (List of games, 2020).
I started this exercise using a mind map and some sketches. And after I moved on to Opposite Thinking. I planned at first the SCAMPER technique because I had never heard about it before. However, my time constraints were severe.

The problem I want to solve is reviewing the opening screen so that anyone who had contact with Sonic, in particular, the old platform games, will recognize it.
My assumptions:
- I need to show the Sonic.
- It has to present some aspects of the original game.
Opposite
- The presence of the Sonic is not fundamental.
- The format is outdated and doesn’t share the real game.
Solutions
And then my result:

I removed at the end and tried to design a lock screen for phones. It’s something that I could use it and will undoubtedly spark the curiosity in anyone who played this game before. And I removed the character. I believe this is so used that it dispenses any presentation.
Conclusion
The all exercise was intimidating. I made some mistakes paying attention to the other’s works and got stuck. But after some preparation, I found a theme that I would enjoy to work on it. It was a pleasant experience to review the original sprites and the music of this game.
And I almost bought that new mini version of Mega Drive because of that. A fundamental remark to myself is to keep my focus on the challenge and read forum posts only after I finish my work.
References:
Sonic News Network. 2020. List Of Games. [online] Available at: <https://sonic.fandom.com/wiki/List_of_games> [Accessed 13 October 2020].
Board of Innovation. 2020. Opposite Thinking – Board Of Innovation. [online] Available at: <https://www.boardofinnovation.com/tools/opposite-thinking/#:~:text=Opposite%20thinking%20will%20help%20your,apply%20throughout%20your%20innovation%20journey.> [Accessed 13 October 2020].