An overview of my first module Transcription Hello! My name is Lucas, and I’m a Brazilian software developer and game designer aspirant. I’ll share some of my motivations, challenges faced, and learning outcomes after my first module. Starting from the very beginning, I moved with my family from Brazil to Brussels 2 years ago. After…More
Category Archives: Module 1 – Development Practice
Rapid Ideation 2 – Better latter than never
After ending most of all activities, I felt that I need to finish my work related to the rapid ideation session 2. I spent the rest of the year working on it and was able to finish it. I kept some of my initial plans and added a game document. I tried to build something…More
Rapid Ideation 2 – Game Document
Grand Star Sailing Race Game document, this is a vision of what the game will become. Game Summary: Grand Star Sailing Race (GSST) is a space racing simulation where you pilot a space sailing boat over a solar system circuit. It has a starting point from near a planet and must go to an endpoint…More
Week 12 – CRJ – Preparing for the next
In January, I’ll join the module Game Development. In this module, I faced many personal challenges related to time management and had the first contact with game development. Next year I found some solutions, and I’m moving forward to leverage my commitment with the course. Relate knowledge development I’m motivated and eager for more experiences…More
Micro-sprint 01 retrospective
About this sprint: From 4th December to 6th DecemberGoal: “to review the blog content, organizing and filling the missing Creative Journal Reflexions.” Highlights Blog organization reviewed. I produced seven creative reflexive journal posts. I need the final review, but the main ideas and text are published. I Produced an additional text [Week 9 Post Morten] I…More
Week 11 – CRJ – Personal Branding, and my interpersonal challenges
Still unclear about how to achieve all that I want to, I need to learn so much, but at the moment, I feel much more capable and empowered somehow. It is becoming more and more evident when I close my latest entries on the Blog. There is so much that I’ve been enjoying learn and…More
Week 10 – CRJ – Agile and Estimation for a Independent Game Developer, a simple overview
The agile movement does not start with the manifesto; it takes form from it (Abbas, Gravell and Wills, 2008). A clear and concise set of values and principles creates a mindset foundation to improve the quality of work of a team, organization, or whoever else adopts it over a goal. The game development industry started…More
Week 9 – Post-Morten – Failing on prototype session 2
I failed to finish the prototype on time. November of 2020 was one of those terrible months where I didn’t have any control of my time until the end of the month. And I need to make a careful analysis of what went so wrong in the past few months—this a “Post-Morten” of happened to…More
Week 9 – CRJ- Communities of practice
Communities of Practice are a group of people who share knowledge and experience in benefit of an endeavor (Wenger, 2011). I barely oversee the impact of all communities of practice that I know. From open-source (Liferay, and Wildfly) communities to the Java Community Process (JCP), I participated in software development groups. Most recently, I have…More
Week 8 – CRJ – About user research
I reviewed the definition of user research, ethical implications, risk management, and how this is related to game development in the context of Playtesting practices. I learned a lot about Playtesting and serious games. And read much more than I expected after I fell in love with “https://sci-hub.do/“. This systematic review (Yáñez-Gómez, Cascado-Caballero and Sevillano, 2017)…More